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Put your bread and butter infantry (read: swords/shields) on your front line, with your basic ranged troops (archers/hand gunners/riflemen) right behind them to pepper the enemy’s ranged units or rear guard, and cavalry out on your flanks to run out and flank the enemy infantry whenever possible. Second to that is how you set up your army initially during the deployment phase at the start of every battle.
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If you can’t move your army around the battlefield in an organized and efficient manner to outmaneuver the opposing army, you will lose even the easiest of battles. Troop formation is how you will win (or lose) battles There are some small caveats here and there between different factions, but in general this system is consistent. And artillery can obliterate all three (at range). In this context, that means: infantry slice up spears, spears impale cavalry, and cavalry decimates infantry. However, the real-time battles you fight in Total War: Warhammer, no matter how big or small, can be distilled down to a simple rock-papers-scissors mechanic.
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I know that I just made a big deal about how complicated Total War’s systems are. I’ll divide them into battle tips for the tactical RTS gameplay and campaign tips for the turn-based strategic gameplay.īattle Tips Understand the rock-papers-scissors system So, I’ve put together a few hints and tips for stuff that I wish I’d known going in. Even so, there are a lot of concepts that the game just leaves you to figure out. Developer Creative Assembly’s latest installment in their grand strategy franchise, Total War: Warhammer does a decent job at lowering the barrier for new players. However, I know the word that I wouldn’t use: accessible. If someone asked me to describe the Total War franchise in one word, I would be at a loss.
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